Tebu Gan
Dem Durrty Boyz
231
|
Posted - 2013.11.25 17:25:00 -
[1] - Quote
Maken Tosch wrote:KA24DERT wrote:Whoever thought of Aurum at CCP is way too infatuated with the concept to realize where it does and doesnGÇÖt belong.
Unfortunately Dust seems to be a playground for broken ideas, and Aurum is running the risk of ruining the game. It seems like CCP is slowly starting to undo some damage (BPOs specifically), but I think they might need some help in really monetizing Dust without ruining the game.
Here are my suggestions for making revenue from Dust:
1) Boosted EXP should be done by monthly subscription with actual cash. This is a much more reliable method of collecting income than expecting players to willingly pony up real cash for fake cash when their boosters expire. Using Aurum for this mechanic has been costing CCP money.
2)Enable the purchasing of ISK with real money. Long term, the same GTC/Plex system as in Eve could be used. In the short term, you could just sell ISK for money, using the same mechanism as the AUR purchase. The ISK per Dollar could be pinned according to a market average(daily/monthly/yearly). Currently that would be $20 for ~600 MILLION ISK.
3)Remove Aurum. With the eventual removal of BPOs, the conversion of boosters to a boosted EXP subscription, and the ability to buy ISK, the need for Aurum goes away. The lower-skill requirement item variants that are currently purchasable with AUR can be made purchasable with ISK, at double/triple the cost of the regular-skill requirement item.
The currently difficulty of earning ISK and SP make good arguments for the spending of real money, but the current mechanisms are inefficient, convoluted, and game breaking.
These three things will help Dust earn more money in a sane and reliable way.
Thoughts? 1. I'm not sure about this one. 2. I suggested an idea like this before. The PLEX system in Eve would definitely work well in Dust in the long term. But for short term, the secondary market (once it arrives) will enable players to sell their AUR items to other players for ISK in the meantime. 3. Too late. Can't do that without CCP being forced to give a complicated PSN refund through Sony to the customers since AUR cost players real-world money directly with Sony. Besides, AUR is not a bad thing when done right. If players are given a chance to convert the AUR into Tokens and be able to directly sell that to another player for ISK or be given much greater options such as vanity items, then we can see AUR going well.
Vanity items need to happen!
In Eve, I notice you use aur to do the same thing. Yet in a game like EvE, having a unique look about you character is nearly useless.
In a game like dust, where your merc is on display for all to see, it would work. If the price was right, people would snatch up skins to apply to their suits, different helmets, maybe faces, ect.
Seems a bit play to win when you use Aur to buy equipment and suits. Suits that can otherwise be obtained via ISK. Not to mention the fact that higher SP chars have no use for aur, aside from boosters. And even the boosters are useless once you reach a certain SP level.
Meta game is severely lacking in Dust. I don't want the only reason for playing to be, SP. I want to actually play the game!
Nuff Said
|